In Hitman: Blood Money, the must assassinate his targets to complete missions. Armed guards, security checkpoints, witnesses and other obstacles attempt to prohibit Agent 47's success. The player guides Agent 47 through the game's levels from a third-person perspective. A map showing each topographical area and the location of targets and characters assists the player. To complete his mission, Agent 47 uses multiple methods to eliminate targets, regardless of witnesses or violence to bystanders. Blood Money penalizes players for making too much noise or being too violent.
New features introduced in Blood Money included the ability to climb over obstacles, improved unarmed combat, the use of (NPC) as shields, the ability to dispose of bodies, improved character animations, a new game engine, and the ability to upgrade equipment and equipment. Seven of the featured equipment in the game, as well as assorted pieces of equipment can be upgraded.
- Blood Money introduced a notoriety system that rises and falls based upon Agent 47's success
- The higher Agent 47's notoriety, the easier it is for NPCs to identify him
- If Agent 47 is captured on camera surveillance or witnessed committing murder, the character's notoriety will rise
- If the player executes a mission perfectly, Agent 47's notoriety will be minimal. Blood Money provides players with methods to reduce Agent 47's notoriety, including destroying surveillance equipment and bribery