Spec Ops: The Line is a 2012 developed by the German studio and published by . It was released internationally in June 2012 for and . It is the tenth title, as well as a , of the . In the game, players can hide behind cover, vault over obstacles, and shoot enemies while utilizing a variety of gadgets. Included with the game is an mode, developed separately by Darkside Game Studios, allowing players to engage in both cooperative and competitive gameplay. The player controls Captain Martin Walker, who is sent into a post-catastrophe with an elite team on a recon mission. As the story progresses, Walker's sanity begins to deteriorate as he begins to experience and slowly realize the horror of war.
Yager started the game's development in 2007, taking inspiration for the setting and story framework from various media, including 's 1899 novella and the 1979 film . The game was designed to be "physically opposing", causing players to question their thoughts about treating war in a video game as entertainment, and tasks players to make a variety of morally ambiguous decisions. The game suffered from multiple delays, and the development team used this time to refine the story and increase the gameplay's pace. The game's is a mix of licensed music and original music composed by .
Video game critics gave Spec Ops: The Line generally positive reviews.
Praise focused on the narrative and its themes, while criticism was targeted at the online multiplayer mode and generic third person gameplay. Spec Ops:
The Line was a commercial failure and did not garner the attention that distributor had hoped for, but it was awarded and nominated for several end-of-the-year accolades, particularly for its story, and has garnered a in the years after its release
Yager announced that there would not be a sequel to the game. The game was banned in the for its depiction of Dubai in a state of destruction.
Assassin's Creed IV Black Flag Target Edition - Xbox 360
Assassin's Crreed IV: Black Flag is an , set in an environment and played from a . The game features three main cities; , , and , which reside under , , and influence, respectively. In addition, locations like and smaller locations like Greater Inagua are used as main story points. It also features 50 other individual locations to explore, including atolls, sea forts, Mayan ruins, sugar plantations, and underwater shipwrecks, with a 60/40 balance between land and naval exploration. It has a more open world feel, with missions similar to those found in Assassin's Crreed, as well as fewer restrictions for the player. The world opens up sooner in the game, as opposed to Assassin's Crreed III, which had very scripted missions and did not give players freedom to explore until the game was well into its first act. The player will encounter jungles, forts, ruins, and small villages and the world is built to allow players much more freedom, such as allowing players to engage, board, and capture passing ships and swimming to nearby beaches in a seamless fashion. In addition, the hunting system has been retained from Assassin's Crreed III, allowing the player to on land, and in the water, with resources gathered used to upgrade equipment using the crafting system. Hunting is not as prominent as Assassin's Crreed III
The story received a positive response overall
Reparaz praised it as "engrossing"
The simplified crafting system was praised for improving over Assassin's Crreed
The story missions had a mixed reception. Reparaz, who gave the game high praise, felt that they were the weakest aspect of Black Flag
Super Street Fighter Iv: Arcade Edition - Xbox 360
This version of the game aims at bringing the improvements from the arcade version of to home systems. Every character received various tweaks, ranging from character balancing to new EX moves. The game also added twin brothers from the Street Fighter III series as playable characters, and made and , previously only available as hidden bosses, playable out of the box.On April 4, 2010, an version of Super Street Fighter IV was confirmed by producer Yoshinori Ono during the Japanese Street Fighter IV finals. Various playtests were handled in various arcades as well as appearing during the Street Fighter IV finals at . Shortly before release, images showing debug achievements from service featuring characters previously only seen in the arcade version of the game were leaked, hinting at a future game update for home systems. In April 2012, before the announcement of Ultra Street Fighter IV, Capcom community manager Seth Killian had announced that the Arcade Edition would be the final version of the Street Fighter IV series.
The console versions of Arcade Edition were first presented during Capcom's 2011 Captivate event
It was released on June 7, 2011 for the Xbox 360 and PlayStation 3 as online downloadable content and physical media on June 28, 2011
Although initially questioned due to the rampant piracy the original Street Fighter IV suffered on the platform
on April 12, 2011 it was announced that a PC version of Arcade Edition would be released on July 5, 2011.
Characters come from one of four Origins: Veterans, Outlaws, Machinists, or Survivalists.[] Veterans are a group of soldiers who survived The Pale Wars, a massive conflict between humans and aliens. Outlaws are criminals who raid and destroy for fortunes. Machinists are scavengers, who recover alien technology to make profits and a living from it. Survivalists are humans or aliens who attempt to survive in the newly formed, hostile world. Besides initial starter equipment and also costume - this choice, similar to Race (Human, Irathient, and Castithan) has no consequence in the later game, with all equipment, abilities and costumes being equally accessible to all players beyond the tutorial area.
Players can choose to be either a Human or an "Irathient" (a humanoid alien species who are similar to humans), or the Castithan race if they have particular downloadable content available.
The Ark Hunters are injected with an EGO (Environmental Guardian Online), a symbiotic, neuro-muscular bionetic implant developed by Von Bach Industries, which helps players navigate the Bay Area and gives them access to unique abilities.
The game takes place in the , 15 years after the devastating Pale Wars between Earth and a loose alliance of extraterrestrial races known as .
The Votans came to Earth seeking a new home after the destruction of their solar system, unaware that the planet was already inhabited
Friction between the new arrivals and Humanity led to war, during which the Votan's technology was unleashed
The Earth's surface was drastically altered as a result, introducing radical changes in topography, the extinction of plant and animal species, and the emergence of new species
Driver: San Francisco is an and the fifth installment in the series. Developed by and published by , it was released in September 2011 for the , , and , with an edition for in March 2012. The game sees players traversing a fictional version of and the Bay area conducting missions through the use of licensed real-world cars, with the ability to shift into any car in the game's setting in most platform editions. The game's main story sees players controlling John Tanner, a police detective, who falls into a coma pursuing his nemesis Charles Jericho following a prison breakout after the events of (Driv3r), and finds himself piecing together his plan in a dream world while it is happening in real life.
The game received favorable reviews upon its release, with the exception of the Wii edition which received mixed reviews. A mini-comic series was released which provides plot details of the events between Driv3r and San Francisco, with the game receiving a collector's edition that includes additional multiplayer vehicles and single-player events.A new feature is Shift, which allows Tanner to teleport from one car to another without discontinuing the mission. One of the inspirations for Shift comes from .The game was also described as a "return to the roots" of the series as the ability to get out of the car, which was introduced in , was removed and replaced with the ability to Shift (teleport) into other cars, as the developers felt that too many games had this kind of feature already and "it wasn't desirable [for us] to just copy that exact mechanic". With Shift, the player can also start missions. As well as the ability to use Shift, all cars are equipped with a 'boost' feature, requiring the player to push up on the left thumbstick to use it. Players can also push L1 on the PlayStation 3 or the left shoulder button on the Xbox 360 version of the game to perform a special 'ram' attack on cars. The film director mode, which was absent from , also returns, and players can share their videos on the Driver Club website. The game runs at 60
Lego Batman: The Videogame is an developed by and published by , released in 2008 for the , , , , , , and . The game is based on the appearing in the by and the toy line, who also handled marketing and financial aspects of the game.
The game is similar to earlier Lego games developed by , such as series and , in that it is both a game based on a licensed property, and has environments, objects, and creatures made out of . However, Lego Batman is the first to have an original story. The version of the game was released in April 2009 by . The game received positive reviews, and spawned two sequels: and , as well as a villains-only spin-off, . The film titled, , a spin-off to , was released in 2017, although the games were not inspired to the film.
The core gameplay of Lego Batman is similar to that of previous Lego video games, such as and the series.
The player controls any one of a wide assortment of characters from a third-person perspective, primarily fighting enemies, solving puzzles, and collecting Lego "studs", the game's form of currency. Using attack combinations in combat will multiply the amount of studs earned.
The game is set in , with mainly realistic environments; only interactive objects are made of Lego bricks. Occasionally, players must assemble Lego objects to proceed further in the level, cross obstacles, or unlock new suits.
Players are able to fight on land, sea, and in the air, using a number of character-controlled vehicles, including the , , and . New moves to the series first featured in Lego Indiana Jones: The Original Adventures are featured in this game. New abilities introduced in this game include picking up and carrying enemies and walking on across buildings. Up to two players can play in ,
except in the version which does not feature this mode.
PES 2009 is the latest installment of the award-winning Pro Evolution Soccer Series, which is known by millions of fans for its superior gameplay and incredible realism. For PES 2009, Konami is already planning a raft of extensive new additions that will further bridge the gap between PES and the real thing. The new game has undergone a stunning graphical update to ensure its players look and move even more like their real-life counterparts. Similarly, all-new options allow users to tailor the game to their own tastes, while new moves, innovative new control elements and key online elements will further the realism of the new game.
New player models, AI elements and physics routines 'Become a Legend' mode - Start your career as a rookie midfielder or striker and work your way through the ranks to become a pro. Play in your favourite attacking position and work as part of a team, as opposed to controlling every player. 'Legends' online mode - Use your saved 'Become a Legend' player in online matches with like-minded friends, and show off your skills on the larger online stage. Redefined intricacies of first touch, close control and ball distribution Enhanced shooting and AI mechanisms The new control system makes full use the D-Pad and analogue stick to perform contextual tricks and feints within the players run.
Weather, air resistance and ground friction all have an affect on the balls motion - alter your play to match the conditions just like in real-life. Teamvision AI has been extended allowing computer controlled team mates to adapt their tactics more realistically. A reworked Master League means a players' loyalty and mood now affects their performance on the pitch. Enhanced realism through aesthetic updates, including stadium environments and atmosphere. Improved depth of field
Pro Evolution Soccer 2009 for Xbox 360 is the latest update to the award-winning soccer series, with new additions, smarter AI, and better graphics
Exclusive rights to the UEFA Champions League allows you to play as and against your favorite players and teams
Television-style presentation delivers dramatic camera angles on replays, videos, and banner ads
Become a Legend mode lets you create a player from scratch and focus on the individual player rather than a team
Adjustments for friction, air resistance, backspin, and more results in dramatically improved ball movement
Enter the world; ignite thewarProduct InformationIn Avatar you arrive on the distant world of Pandora hand-picked totake part in the Avatar Program a little known scientific initiativelaunched by the RDA Corporation which is mining Pandora for rareminerals. You learn to pilot your own avatar a hybrid ofyour DNA and that of Pandora's indigenous species the Na'vi. As you venture further into Pandoran jungle you learn more about itsmany creatures as well as the Na'vi and their struggle against theCorporation to save Pandora. At the flashpoint of theconflict you must decide where your true allegiance lies - Do youfight alongside the RDA attempting to alter the course of a conflictspiraling out of control or do you join the Na'vi battling to protectPandora from the onslaught of the RDA?Product Features Immerse Yourself in James Cameron's World -Peer deep into the heart of Pandora and see James Cameron's universefrom your own perspective. Engage in a Massive Conflict Between Two Worlds -Fight for your cause and customize more the 60 RDA and Na'vi weaponswhile driving all the vehicles and riding the animals. Develop Your Character and Acquire New Skills -Create your very own character and acquire skills as you progressthrough the game.Specifications Players: 1 Player Memory: 512 KB to save game HDTV: 720p 1080i 1080p Sound: In-Game Dolby Digital Xbox LIVE Features: OnlineMultiplayer 2-16; Voice System: For use only withXbox 360 systems with "NTSC" designationNote: In available games paidsubscription required for online multiplayer; some LIVE services anddownloads require additional hardware and/or fees. LIVErequires Broadband Inter service Xbox 360 hard drive or 256 MBmemory unit or greater and parental consent for players under 13.
Become immersed in the world of the Avatar feature film, viewing James Cameron's universe from your own perspective
Take your stand in a raging conflict, fighting either for the indigenous Na'vi or the resource-hunting RDA Corporation
Arm yourself with any of more than 60 total RDA and Na'vi weapons, customizing them for your own use
Prepare yourself for battle by choosing any of 20 skills for each clan
Design your own character and acquire new skills as you make your way through the game
Red Dead Redemption is a Western epic, set at the turn of the 20th century when the lawless and chaotic badlands began to give way to the expanding reach of government and the spread of the Industrial Age. The story of former outlaw, John Marston, Red Dead Redemption takes players on a great adventure across the American frontier.
The Dead Eye targeting mechanic, allowing the player to slow down time for shot accuracy
Expansive open-world gameplay set in the final years of the American Wild West.
Massive play area filled with NPCs, made up 3 unique regions composed of towns and outposts filled with varying characters
Morality system based on honor and fame generated by the players actions throughout the game.
Western themed mini-games including showdowns, gambling, hunting bounties, cattle herding and five finger fillet
Turn your living room into a world-class stadium, bowling alley, soccer pitch or track-and-field arena. With Kinect Sports you & rsquo;re not only the star player, you are the controller & mdash; through the magic of Kinect for Xbox 360. See a ball? Kick it. Spike it. Even give it a little topspin. Kinect Sports features soccer, beach volleyball, bowling, table tennis, track and field, and boxing. .caption { font-family: Verdana, Helvetica neue, Arial, serif; font-size: 10px; font-weight: bold; font-style: italic; } ul.indent { list-style: inside disc; text-indent: -15px; } table.callout { font-family: verdana; font-size: 11px; line-height: 1. 3em; } td.vgoverview { height: 125px; background: #9DC4D8 url(//images-eu.ssl-images-amazon.com/images/G/01/electronics/detail-page/callout-bg.png) repeat-x; border-left: 1px solid #999999; border-right: 1px solid #999999; padding-left: 20px; padding-right: 20px; padding-bottom: 10px; width: 250px; font-family: verdana; font-size: 12px; }
Split/Second is an intense action racing game set within a reality television show. Competitors will vie to be the first to the finish line in a made-for-TV city set rigged to blow with the ultimate goal of becoming the season champion. Players in Split/Second don & rsquo;t just collide with other vehicles to knock them from the track, but can also trigger devastating events that drastically alter the dynamics of the race. Players must use pinpoint timing to obliterate huge structures and towering TV set pieces to tactically alter the track or create entirely new routes.
*Redfall* for Xbox is a cooperative first-person shooter developed by Arkane Austin, known for its immersive storytelling and innovative gameplay. Here are some key features of the game:
1. **Open-World Setting**: Explore the expansive, open-world island of Redfall, which is overrun by vampires and cultists. The environment is richly detailed, offering a mix of urban areas, rural landscapes, and eerie locations.
2. **Cooperative Multiplayer**: Team up with up to three friends in a cooperative multiplayer mode. Each player can choose from different characters, each with unique abilities and playstyles.
3. **Diverse Characters**: Play as one of several distinct characters, each with their own special powers and skills. Characters include a mix of supernatural and science-fiction archetypes, contributing to varied gameplay strategies.
4. **Dynamic Combat**: Engage in fast-paced combat against a variety of enemies, including vampires, cultists, and other supernatural threats. The combat system emphasizes tactical planning and teamwork.
5. **Character Abilities**: Utilize a range of special abilities and weapons, from powerful guns to supernatural powers. The abilities are designed to complement each other, encouraging cooperative strategies.
6. **Rich Narrative**: Experience a deep, immersive narrative with a focus on story-driven gameplay. The game combines elements of horror and mystery with a compelling plot.
7. **Exploration and Quests**: Undertake a variety of missions and side quests throughout the open world. The game features a mix of main story objectives and optional activities to uncover secrets and lore.
8. **Customization**: Customize your character's appearance and abilities, allowing for a personalized gameplay experience. This includes upgrading weapons and unlocking new skills.
9. **Atmospheric Design**: The game features a dark, atmospheric design with a focus on creating a sense of tension and immersion. The art style and audio design contribute to the game's eerie and captivating mood.
10. **Post-Launch Support**: Expect ongoing updates and support after launch, including potential new content, features, and bug fixes to enhance the overall experience.
These features combine to create a unique and engaging cooperative experience in *Redfall*, blending open-world exploration with intense, strategic combat and a rich narrative.