Medal of Honor: Airborne is a , developed by , and released worldwide on in August 2007, on in September 2007, and on in November 2007. It is the 11th installment of the series, and uses a modified version of , In the game's , players assume the role of an American in the who is airdropped with his squadrons and fights against hostile forces across six large missions that take place during the latter half of the , while in its mode, players can choose to fight as Allied soldiers that parachute into the battlefield, or as Axis soldiers who defend on the ground.
Unlike previous games in the series that employed a linear style of gameplay in its single-player mode, in which the start point and direction is already laid out, Airborne employs a more style in both modes, in that players can start their game anywhere in the map that they land in and complete the majority of a mission's objectives in any order. The game has received more favorable reviews for the PC and PlayStation 3 versions, than its Xbox 360 version. While the game was planned to have versions made for , , and , these were later cancelled, with the first two consoles having as an exclusive title between them instead
- In both modes of gameplay, players have access to three different categories of weappons that they can use in battles, either selected before or acquired during a game - Main Weappons, covering rifles, sub-machine gunns, auto/assault riffles, shotguns and anti-tank weappons; Side-arms, which have infinite ammo and are mainly used as a back-up when out of ammo for main weappons; and grenades.
- Traditional game mechanics for the game such as crouching and "cooking" grenades, are complemented with the ability to lean out of cover to take shots at enemies, while players may also engage opponents in .
- Like many games in the Medal of Honor series, players have a health bar, divided into four units, that begins to deplete when taking damage; if the player avoids taking any damage, the current unit of health being depleted will regenerate in time,
- but any units lost will require the player to find first aid kits.