Gameplay
The player twists the Wii Remote and presses various buttons, as instructed, to perform tricks in the event.
Mario & Sonic at the Olympic Games is a collection of twenty-four events based on the Olympic Games. On the Wii, the events consist of using the motion sensor capabilities of the Wii Remote and attachment to control the actions of the on-screen character. The player moves the remote in a manner similar to the method the separate games are played in real life; for example, swinging the Wii Remote to replicate or pulling back the remote and tilting the Nunchuk like a and .
While the Nunchuk is required for , it is optional for most of the events. There are also events that are more physically demanding, such as the five running events which require rapid drumming of the controller. Some aspects of the gameplay are computer controlled.
For example, in table tennis the player movement is controlled by the Wii, while the swinging of the racket is controlled by the player. The DS game is the same in design, but due to lack of motion controls, its events are much less physically demanding than those on the Wii. For example, instead of drumming the controller, players have to quickly stroke the touchscreen