Gameplay
Just Dance 2 booth at 2010
Further information:
The gameplay of Just Dance 2 remains similar to the original; while holding a in their right hand, players must mimic the routine of an on-screen dancer to a chosen song. The dancers of each song now wear a colored glove for better motion detection. Players are judged based on their accuracy, scoring points. Players can choose between the full version and the short version. Unlike the first game, there are no animated score icons, instead, there are different on-screen names for players to choose from. Also, there are four judgements for regular moves, the "X" and "OK" judgements remain the same and the two new judgements are "Good" and "Perfect". While the "X" has the same meaning as the previous game, "OK" now means that the player tried, but isn't quite there, "Good" means that the player is almost there, and "Perfect" means the same as "Great" in the previous game. All of the shake moves have been replaced with gold moves, where instead of shaking their Wii Remotes, all of the players have to follow the gold pictograms. If a player doesn't get the gold move, they get an "X". If the player does an awesome job on the gold move, they get a "Yeah" and bonus points. In addition to these new features, players receive rating out of 5 stars (each star is worth 2,000 points, with 10,000 points required for 5 stars, and 13,333 points as the maximum score) as well as the "Gold Move" motive (from the number of gold moves done) and the "On Fire" motive (from mostly Goods and Perfects in a row) at the end of the song