Donkey Kong Jungle Beat is a 2004 and game developed and published by for the . It follows the gorilla as he sets out to defeat a series of evil kings and conquer the jungle. Jungle Beat is designed for use with the , a -style created for the (2003) . The player controls Donkey Kong through various as he collects bananas, swings on vines, chains , rides animals, and defeats enemies and .
The debut project of the 65-member , Jungle Beat's development began around July 2003, after suggested that Nintendo should commission a new game. Development was led by director and producer Takao Shimizu, who sought to create a simple, accessible game in contrast to more complex contemporary games. Koizumi conceived a game that used the DK Bongos instead of a standard to control the , and applied lessons he had learned from previous projects during development. Because the tone differed from previous Donkey Kong games, the team excluded most of the franchise's existing elements and .
Donkey Kong Jungle Beat is a . Like previous games, the player controls the gorilla through a series of . It features a simple plot: Donkey Kong sets out on a journey to defeat a series of evil kings and conquer the jungle. While it is compatible with a traditional , Jungle Beat is designed for use with the , a controller that resembles a pair of and was previously used for the (2003) . Hitting the individual drums causes Donkey Kong to move; the player hits both drums to jump and claps in front of the DK Bongos' built-in microphone to send a shockwave. The player uses these controls to perform backflips, slap the terrain, swing on vines, and jump between walls.
As the player starts the game, they select a kingdom to explore; there are 16 kingdoms in total, which become available as the progresses.