Tom Clancy's Ghost Recon Advanced Warfighter 2 (GRAW 2) is a developed by and and published by . It was released for , and . It is the sequel to . developed the game's PlayStation Portable version, while developed the PC version.
The game takes place in 2014, immediately after the events of Tom Clancy's Ghost Recon Advanced Warfighter (GRAW), just south of the , and focuses on the conflict between a Mexican rebel group, Mexican loyalists, in the span of 72 hours. A wide array of location types are included, featuring mountains, small towns, urban environments, and a large. Much of the gameplay remains similar to its predecessor; the combat focuses on the player doing the bulk of the fighting, while relying on tactical combat instead of arcade-style shooting to overcome opponents. As with the previous game, weappons featured in the game are either based on actual models (such as the ) or are hypothetical prototypes, with the player able to command friendly units assigned to help them, from their own squad, to drones, tanks and aircraft. Like its predecessor, two different versions exist; while both the Xbox 360 and Playstation 3 versions are essentially similar, the version features many gameplay differences to these versions.
- In addition, a new and improved gameplay element is introduced -
- Crosscom 2.0 - as well as new weappons (including sub-machine gunns for secondary weappons),
- the ability to have a medic in the squad, and new friendly units to control, including a two-man squad of Loyalist troops,
- the , a attack helicopter, and Far Support (Airstrikes for consoles,