Soul Sacrifice is an developed by , with assistance from , and published by for . It was released worldwide in 2013.
The core mechanic of the game is the ability to sacrifice parts of the character's body or items to create devastating attacks. These sacrifices will be permanently marked on the player character's body, meaning that they are not an infinite resource that can be tapped into. The concept was created by . An expanded version of the game, Soul Sacrifice Delta, was released in 2014.Soul Sacrifice is played in the third-person perspective. The player character is a sorcerer who relives another sorcerer's memories through a journal. The character can be customized in various options and can change throughout the game. The abilities ("sacrifices") are part of this customization, which allows the game to have roles such as , ranged or melee . The game features four-player cooperative play and the ability to sacrifice party members to destroy powerful foes. The slain party members are not given the usual recognition in a game, such as . However, the player does gain bonus points for being sacrificed. Four-player cooperative play is only available on some quests, such as Inside Avalon (a portion of the journal).