Titanfall 2 is a , developed by and published by . A sequel to 2014's , the game was released worldwide on October 28, 2016, for , , and . In Titanfall 2, players control Titans, -style and their pilots, who are agile and equipped with a variety of skills ranging from wall-running to . Set in a universe, the single-player campaign follows the story of Jack Cooper, a from the Frontier Militia, who bonds with his mentor's Titan BT-7274 after his mentor is . Together, they embark on a quest to stop the Interstellar Manufacturing Corporation (IMC) from launching a that is threatening to destroy the Militia planet Harmony.Similar to its predecessor, Titanfall 2 is a where players can control both a pilot and their Titans—mecha-style robots that stand roughly seven to ten meters tall. The pilot has a large variety of equipment that enhance their abilities during combat. All pilots have a jump kit which assists with , double-jumping, and wall-running. Pilots have more specific abilities unique to each 'class' which augments their offensive and defensive ability, such as a for enhanced mobility, or a holographic visual . Pilots use their jump kits to run on walls, movements which can be together to travel between locations quickly. The game introduces several new gameplay mechanics. These include: a movement system that allows players to on the ground, the pulse blade (which is a that reveals the location of any nearby enemy), the holo-pilot, (a holographic pilot that mimics players' action to confuse enemies), and a , which can be used to slingshot players to a building or reel in an enemy it attaches to. The Pilots have a large arsenal of gadgets and weapons, such as , , , and to fight their enemies. At close range, players can execute their opponents from behind in a short animation with a . Melee attacks are always instantly fatal should they connect.