Terraria is an developed by . The game was first released for on May 16, 2011, and has since been to several other platforms. The game features exploration, crafting, building, painting, and combat with a variety of creatures in a world. Terraria received generally positive reviews, with praise given to its sandbox elements. The game had sold over 35 million copies by the end of 2020.
Terraria is a with gameplay that revolves around exploration, building, crafting, combat, survival, and mining, playable in both and modes. The game has a 2D tile-based graphical style reminiscent of the 16-bit found on the . The game is noted for its classic exploration-adventure style of gameplay, similar to games such as the series and .
The game starts in a world, with players starting out with a few basic tools and a (NPC) guide to get them started. The game's world is made up of several layers of tiles that the player can interact with and modify. Many resources, such as metal ores, can be found while exploring caves. The player begins with low and , which can be increased by finding certain . Some resources may only be found in certain areas of the map, stored in common and rare containers, or dropped by certain enemies. The player uses resources to craft new items and equipment at an appropriate crafting station for that recipe. For example, tables or other items can be crafted at a workbench, bars can be smelted from ore at a furnace, and armor can be crafted at an anvil. Several advanced items in Terraria require multiple crafting operations where the product of one recipe is used as an ingredient for another.