R.U.S.E. is a developed by and published by which was released for , , and , in September 2010. The game was subsequently released for through Steam on November 15, 2011. R.U.S.E. is a strategic war game set during and focuses on the invasion of during late 1944. The campaign includes many historical and some fictional events.
It focuses on instead of a brute-force approach. Players can use a series of ruses and decoys to trick their enemies and change the outcome of the battles. However, the outcome of the battles in the game also relies quite heavily on how a player manages their economy and which units they use.
In December 2015, Ubisoft pulled the game from Steam due to the expiration of the military license. In 2018, the Xbox 360 version was released on Xbox One via backward compatible release.Units in R.U.S.E are commanded using the mouse and can defend themselves against enemies provided they have the right weapon to counter them and within the range of fire. When units are ordered to attack, a crosshair indicates their rate of success in eliminating the target.
It can either be: very easy, easy, balanced, danger or high danger. The latter meant that the target is highly dangerous and the unit(s) may refuse to engage when ordered to do so. Critically injured units will pull back with a (!) on top of the unit. Units that are unable to engage contact will pull back automatically when threatened.
Sometimes a unit may be unable to pull back because it is experiencing shock or stress. Damaged units recover themselves when not engaged. Some units in R.U.S.E can be upgraded to enhance their defence and weapon. Some units require an upgrade cost to allow production.