ReCore is an and video game developed by and , with assistance from , and published by for and . The game was released worldwide in September 2016 and re-released in August 2017.
The story tracks Joule Adams, one of the first volunteers for the utopian colony of Far Eden, who wakes after centuries in to find that nothing has gone according to plan. With her three robotic machines known as corebot companions, Joule ventures throughout Far Eden to uncover the secrets behind the failed mission. The of Far Eden is subject to exploration and the collection of resources. Joule's weapons are color-coded to inflict damage on a particular set of enemies and, like her companions, can also be enhanced. The corebots support her in battle and .
Development began in 2014. The game was directed by , written by and conceptualized by . and were significant influences in its creation. The development was divided between Armature Studio and Comcept into their own distinctive proficiencies, while Asobo Studio assisted. ReCore received mixed reviews, the most critical of which noted insufficient design choices, technical issues regarding lengthy and unsuccessful and repetitive combat, while praise was overall focused on the story, platforming and controls.ReCore is an and played from a . It centers around Joule Adams and her three robotic machines known as corebot companions, who aid her in combat and ; these types of machines can be improved, should players find the blueprints and materials to do so, which grants upgrades to their attack and defense. The machines' cores can be swapped between them, changing their abilities in succession, and their are rearrangeable. Players can Joule's weapons and vitality. have three kinds of ammunition that take down an enemy with a matching color: , and . Furthermore, if one of Joule's corebots matches the color of an enemy, it will thus inflict more damage in combat. Joule also wields a that she uses to extract her enemies' energy cores after a certain amount of damage is done. Joule must dodge, jump or dash quickly to avoid taking damage.