Weight (kg) |
1 |
Color |
black |
Main Material |
pvc |
The PlayStation Eye is capable of capturing standard video with frame rates of 60 hertz at a 640×480 pixel resolution, and 120 hertz at 320×240 pixels,[1] which is "four times the resolution" and "two times the frame-rate" of the EyeToy, according to Sony.[10] Higher frame rate, up to 320×240@187 or 640×480@75 fps, can be selected by specific applications (FreeTrack and LinuxTrack).
The PlayStation Eye also has "two times the sensitivity" of the EyeToy,[10] with Sony collaborating with sensor chip partner OmniVision Technologies on a sensor chip design using larger sensor pixels, allowing more effective low-light operation.[9] Sony states that the PlayStation Eye can produce "reasonable quality video" under the illumination provided by a television set.[10]
The camera features a two-setting adjustable fixed-focus zoom lens. Selected manually by rotating the lens barrel, the PlayStation Eye can be set to a 56° field of view (red dot) similar to that of the EyeToy,[10] for close-up framing in chat applications, or a 75° field of view (blue dot) for long-shot framing in interactive physical gaming applications.[1]
The PlayStation Eye is capable of outputting video to the console uncompressed,[1] with "no compression artifacts";[10] or with optional JPEG compression.[1] 8 bits per pixel is the sensor native color depth.