Midnight Club: Los Angeles is a developed by and published by . It is the fourth installment in the series. The game features 43 cars and 4 motorcycles. The map of is the size of all three cities from the combined. After several delays, Midnight Club: Los Angeles was released in October 2008.Midnight Club: Los Angeles is set in the city of Los Angeles, again providing an option to completely free-roam (in an environment larger than all the three cities combined from the previous game, ). New additions are a 24-hour day-to-night cycle, weather effects and traffic with licensed vehicles, adding a realistic aspect to the game. The new dynamic weather system has been reported to alter the gameplay experience, making the vehicle more prone to sliding on slick surfaces. If any damage is inflicted upon a vehicle after races, the player does not necessarily need to drive back to a garage for a full repair, but, instead, can choose the "Quick Fix" option through which old, junkyard-esque parts will be added to the car. To get back that "nice, new car look", the player must actually drive back to repair their vehicle at a garage or gas station.
- only possible within a single race or event. With the RAGE system being used for this game, traffic levels fluctuate throughout the day, with light traffic at night, heavy traffic in the morning and afternoon, and heaviest traffic in the evenings.
- Motorcycles are again part of the game, including the R and the . Convertible cars, customizable interiors, in-game photo mode, and customizable exotics are all new additions.
- Developers placed great emphasis on the elimination of load screens, stating that the player could literally jump from career mode to an online race in under ten seconds.
- Best Game of the year