Tomb Raider is a 2013 developed by and published by 's . It is the tenth title in the franchise, and operates as a that reconstructs the origins of . Tomb Raider was first released on 5 March 2013 for , and . Gameplay elements focus more on survival, although exploration is used within the game when exploring the island and various optional tombs. It is also the first game in the main series to have multiplayer, the first game in the series to be published by Square Enix, after the latter's acquisition of in 2009, and the first game in the series to be given a "Mature" rating from the ESRB.
Tomb Raider is presented in . Players take control of the series lead character . The game uses an interconnected -and-spoke model that combines , exploration, and mechanics. Players can traverse between the camps and across the island using footpaths, improvised or already-available ziplines and climbable tracks. Many of the players' moves are carried over from the previous games created by Crystal Dynamics, with some tweaks added, such as incorporating elements of stealth gameplay. are scattered at regular intervals throughout the game, often appearing at crucial or fast-moving points in the game's plot, such as extracting a shard of metal, and escaping a collapsing cave.
Players can create makeshift to traverse between camps and across the island.
The combat of the game borrows multiple elements from 's series, with players having the ability to free-aim Lara's bow and the guns she salvages, engage in close-quarter combat and perform stealth kills. Players can also use Survival Instinct, an ability in which enemies, collectables and objects pivotal to environmental puzzles will be highlighted for players. The game also incorporates elements: as players progress through the game, they earn experience points from performing certain actions and completing in-game challenges linked with hunting, exploring and combat: this enables players' skills and abilities to be upgraded in specific ways, such as giving her more storage capacity for arrows and ammunition. Players can also upgrade and customize weapons using salvage collected across the island. There is also a character progression mechanic in the game: better items, weapons and equipment are gained as players progress, though the appearance of most of these items is closely linked to events in the story. In addition to the main story, players can complete multiple side quests, explore the island, revisit locations, and search for challenge tombs.